Class UML 2.4.1::AddVariableValueAction
Description:
An add variable value action is a write variable action for adding values
to a variable.
Direct Superclasses: WriteVariableActionDirect Subclasses: Class Precedence List: AddVariableValueAction,
WriteVariableAction,
VariableAction,
Action,
ExecutableNode,
ActivityNode,
RedefinableElement,
NamedElement,
ElementProperties:
insertAt :
InputPin (0 1); -- source
AddVariableValueAction isReplaceAll : Boolean (1 1); -- source
AddVariableValueAction value :
InputPin (0 1); -- source
WriteVariableAction variable :
Variable (1 1); -- source
VariableAction context :
Classifier (0 1); -- source
Action input :
InputPin (0 *); -- source
Action isLocallyReentrant : Boolean (1 1); -- source
Action localPostcondition :
Constraint (0 *); -- source
Action localPrecondition :
Constraint (0 *); -- source
Action output :
OutputPin (0 *); -- source
Action handler :
ExceptionHandler (0 *); -- source
ExecutableNode activity :
Activity (0 1); -- source
ActivityNode inGroup :
ActivityGroup (0 *); -- source
ActivityNode inInterruptibleRegion :
InterruptibleActivityRegion (0 *); -- source
ActivityNode inPartition :
ActivityPartition (0 *); -- source
ActivityNode inStructuredNode :
StructuredActivityNode (0 1); -- source
ActivityNode incoming :
ActivityEdge (0 *); -- source
ActivityNode outgoing :
ActivityEdge (0 *); -- source
ActivityNode redefinedNode :
ActivityNode (0 *); -- source
ActivityNode isLeaf : Boolean (1 1); -- source
RedefinableElement redefinedElement :
RedefinableElement (0 *); -- source
RedefinableElement redefinitionContext :
Classifier (0 *); -- source
RedefinableElement clientDependency :
Dependency (0 *); -- source
NamedElement name : String (0 1); -- source
NamedElement nameExpression :
StringExpression (0 1); -- source
NamedElement namespace :
Namespace (0 1); -- source
NamedElement qualifiedName : String (0 1); -- source
NamedElement visibility :
VisibilityKind (0 1); -- source
NamedElement ownedComment :
Comment (0 *); -- source
Element ownedElement :
Element (0 *); -- source
Element owner :
Element (0 1); -- source
ElementConstraints:
Signature: single_input_pin() : Boolean;
Description: Actions adding values to ordered variables must have a single input pin
for the insertion point with type UnlimtedNatural and multiplicity of 1..1,
otherwise the action has no input pin for the insertion point.
The OCL used here is not normative.Editor's notes: No multiplicity, extra close-paren
Expression: let insertAtPins : Collection = self.insertAt in
if self.variable.ordering = #unordered
then insertAtPins->size() = 0
else let insertAtPin : InputPin = insertAt->asSequence()->first() in
insertAtPins->size() = 1
and insertAtPin.type = UnlimitedNatural
and insertAtPin.is(1,1)
endif
Original: let insertAtPins : Collection = self.insertAt in if self.variable.ordering = #unordered then insertAtPins->size() = 0 else let insertAtPin : InputPin = insertAt->asSequence()->first() in insertAtPins->size() = 1 and insertAtPin.type = UnlimitedNatural and insertAtPin.multiplicity.is(1,1)) endif
Signature: required_value() : Boolean;
Description: A value input pin is required.
Expression: self.value -> notEmpty()
Operations:
No additional operations.
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