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Class UML 2.5::Pseudostate

Description:

A Pseudostate is an abstraction that encompasses different types of transient Vertices in the StateMachine graph. A StateMachine instance never comes to rest in a Pseudostate, instead, it will exit and enter the Pseudostate within a single run-to-completion step.

Direct Superclasses: Vertex

Direct Subclasses:

Class Precedence List: Pseudostate, Vertex, NamedElement, Element

Properties:

kind : PseudostateKind (1 1); -- source Pseudostate
state : State (0 1); -- source Pseudostate
stateMachine : StateMachine (0 1); -- source Pseudostate
container : Region (0 1); -- source Vertex
incoming : Transition (0 *); -- source Vertex
outgoing : Transition (0 *); -- source Vertex
clientDependency : Dependency (0 *); -- source NamedElement
name : String (0 1); -- source NamedElement
nameExpression : StringExpression (0 1); -- source NamedElement
namespace : Namespace (0 1); -- source NamedElement
qualifiedName : String (0 1); -- source NamedElement
visibility : VisibilityKind (0 1); -- source NamedElement
ownedComment : Comment (0 *); -- source Element
ownedElement : Element (0 *); -- source Element
owner : Element (0 1); -- source Element

Constraints:

No additional constraints.

Operations:

No additional operations.



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