Class UML 2.3::FinalState
Description:
A special kind of state signifying that the enclosing region is completed.
If the enclosing region is directly contained in a state machine and all
other regions in the state machine also are completed, then it means that
the entire state machine is completed.
Direct Superclasses: StateDirect Subclasses: Class Precedence List: FinalState,
State,
Namespace,
RedefinableElement,
Vertex,
NamedElement,
ElementProperties:
connection :
ConnectionPointReference (0 *); -- source
State connectionPoint :
Pseudostate (0 *); -- source
State deferrableTrigger :
Trigger (0 *); -- source
State doActivity :
Behavior (0 1); -- source
State entry :
Behavior (0 1); -- source
State exit :
Behavior (0 1); -- source
State An optional behavior that is executed whenever this state is exited regardless
of which transition was taken out of the state. If defined, exit actions
are always executed to completion only after all internal activities and
transition actions have completed execution.
{
composite}
Subsets: Element.ownedElement
isComposite : Boolean (1 1); -- source
State isOrthogonal : Boolean (1 1); -- source
State isSimple : Boolean (1 1); -- source
State isSubmachineState : Boolean (1 1); -- source
State redefinedState :
State (0 1); -- source
State redefinitionContext :
Classifier (1 1); -- source
State region :
Region (0 *); -- source
State stateInvariant :
Constraint (0 1); -- source
State submachine :
StateMachine (0 1); -- source
State elementImport :
ElementImport (0 *); -- source
Namespace importedMember :
PackageableElement (0 *); -- source
Namespace member :
NamedElement (0 *); -- source
Namespace ownedMember :
NamedElement (0 *); -- source
Namespace ownedRule :
Constraint (0 *); -- source
Namespace packageImport :
PackageImport (0 *); -- source
Namespace isLeaf : Boolean (1 1); -- source
RedefinableElement redefinedElement :
RedefinableElement (0 *); -- source
RedefinableElement container :
Region (0 1); -- source
Vertex incoming :
Transition (0 *); -- source
Vertex outgoing :
Transition (0 *); -- source
Vertex clientDependency :
Dependency (0 *); -- source
NamedElement name : String (0 1); -- source
NamedElement nameExpression :
StringExpression (0 1); -- source
NamedElement namespace :
Namespace (0 1); -- source
NamedElement qualifiedName : String (0 1); -- source
NamedElement visibility :
VisibilityKind (0 1); -- source
NamedElement ownedComment :
Comment (0 *); -- source
Element ownedElement :
Element (0 *); -- source
Element owner :
Element (0 1); -- source
ElementConstraints:
Signature: no_state_behavior() : Boolean;
Description: A final state has no state (doActivity) behavior.
Expression: self.doActivity->isEmpty()
Signature: no_regions() : Boolean;
Description: A final state cannot have regions.
Expression: self.region->size() = 0
Signature: no_outgoing_transitions() : Boolean;
Description: A final state cannot have any outgoing transitions.
Expression: self.outgoing->size() = 0
Signature: no_exit_behavior() : Boolean;
Description: A final state has no exit behavior.
Expression: self.exit->isEmpty()
Signature: no_entry_behavior() : Boolean;
Description: A final state has no entry behavior.
Expression: self.entry->isEmpty()
Signature: cannot_reference_submachine() : Boolean;
Description: A final state cannot reference a submachine.
Expression: self.submachine->isEmpty()
Operations:
No additional operations.
Send questions or comments to
[email protected].