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Class UML 2.3::FinalState

Description:

A special kind of state signifying that the enclosing region is completed. If the enclosing region is directly contained in a state machine and all other regions in the state machine also are completed, then it means that the entire state machine is completed.

Direct Superclasses: State

Direct Subclasses:

Class Precedence List: FinalState, State, Namespace, RedefinableElement, Vertex, NamedElement, Element

Properties:

connection : ConnectionPointReference (0 *); -- source State
connectionPoint : Pseudostate (0 *); -- source State
deferrableTrigger : Trigger (0 *); -- source State
doActivity : Behavior (0 1); -- source State
entry : Behavior (0 1); -- source State

An optional behavior that is executed whenever this state is entered regardless of the transition taken to reach the state. If defined, entry actions are always executed to completion prior to any internal behavior or transitions performed within the state.
{composite}
Subsets: Element.ownedElement

exit : Behavior (0 1); -- source State
isComposite : Boolean (1 1); -- source State
isOrthogonal : Boolean (1 1); -- source State
isSimple : Boolean (1 1); -- source State
isSubmachineState : Boolean (1 1); -- source State
redefinedState : State (0 1); -- source State
redefinitionContext : Classifier (1 1); -- source State
region : Region (0 *); -- source State
stateInvariant : Constraint (0 1); -- source State
submachine : StateMachine (0 1); -- source State
elementImport : ElementImport (0 *); -- source Namespace
importedMember : PackageableElement (0 *); -- source Namespace
member : NamedElement (0 *); -- source Namespace
ownedMember : NamedElement (0 *); -- source Namespace
ownedRule : Constraint (0 *); -- source Namespace
packageImport : PackageImport (0 *); -- source Namespace
isLeaf : Boolean (1 1); -- source RedefinableElement
redefinedElement : RedefinableElement (0 *); -- source RedefinableElement
container : Region (0 1); -- source Vertex
incoming : Transition (0 *); -- source Vertex
outgoing : Transition (0 *); -- source Vertex
clientDependency : Dependency (0 *); -- source NamedElement
name : String (0 1); -- source NamedElement
nameExpression : StringExpression (0 1); -- source NamedElement
namespace : Namespace (0 1); -- source NamedElement
qualifiedName : String (0 1); -- source NamedElement
visibility : VisibilityKind (0 1); -- source NamedElement
ownedComment : Comment (0 *); -- source Element
ownedElement : Element (0 *); -- source Element
owner : Element (0 1); -- source Element

Constraints:

Signature: no_state_behavior() : Boolean;
Description: A final state has no state (doActivity) behavior.
Expression: self.doActivity->isEmpty()

Signature: no_regions() : Boolean;
Description: A final state cannot have regions.
Expression: self.region->size() = 0

Signature: no_outgoing_transitions() : Boolean;
Description: A final state cannot have any outgoing transitions.
Expression: self.outgoing->size() = 0

Signature: no_exit_behavior() : Boolean;
Description: A final state has no exit behavior.
Expression: self.exit->isEmpty()

Signature: no_entry_behavior() : Boolean;
Description: A final state has no entry behavior.
Expression: self.entry->isEmpty()

Signature: cannot_reference_submachine() : Boolean;
Description: A final state cannot reference a submachine.
Expression: self.submachine->isEmpty()

Operations:

No additional operations.



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