Software Disclaimer

Class UML 2.4.1::SendSignalAction

Description:

A send signal action is an action that creates a signal instance from its inputs, and transmits it to the target object, where it may cause the firing of a state machine transition or the execution of an activity. The argument values are available to the execution of associated behaviors. The requestor continues execution immediately. Any reply message is ignored and is not transmitted to the requestor. If the input is already a signal instance, use a send object action.

Direct Superclasses: InvocationAction

Direct Subclasses:

Class Precedence List: SendSignalAction, InvocationAction, Action, ExecutableNode, ActivityNode, RedefinableElement, NamedElement, Element

Properties:

signal : Signal (1 1); -- source SendSignalAction
target : InputPin (1 1); -- source SendSignalAction
argument : InputPin (0 *); -- source InvocationAction
onPort : Port (0 1); -- source InvocationAction
context : Classifier (0 1); -- source Action
input : InputPin (0 *); -- source Action

The ordered set of input pins connected to the Action. These are among the total set of inputs.
{composite, readonly, ordered}
Derived union with sources: (argument, target)
Subsets: Element.ownedElement

isLocallyReentrant : Boolean (1 1); -- source Action
localPostcondition : Constraint (0 *); -- source Action
localPrecondition : Constraint (0 *); -- source Action
output : OutputPin (0 *); -- source Action
handler : ExceptionHandler (0 *); -- source ExecutableNode

A set of exception handlers that are examined if an uncaught exception propagates to the outer level of the executable node.
{composite}
Subsets: Element.ownedElement
Opposite: ExceptionHandler.protectedNode

activity : Activity (0 1); -- source ActivityNode
inGroup : ActivityGroup (0 *); -- source ActivityNode
inInterruptibleRegion : InterruptibleActivityRegion (0 *); -- source ActivityNode
inPartition : ActivityPartition (0 *); -- source ActivityNode

Partitions containing the node.
Subsets: ActivityNode.inGroup
Opposite: ActivityPartition.node

inStructuredNode : StructuredActivityNode (0 1); -- source ActivityNode
incoming : ActivityEdge (0 *); -- source ActivityNode
outgoing : ActivityEdge (0 *); -- source ActivityNode
redefinedNode : ActivityNode (0 *); -- source ActivityNode
isLeaf : Boolean (1 1); -- source RedefinableElement
redefinedElement : RedefinableElement (0 *); -- source RedefinableElement

The redefinable element that is being redefined by this element.
{readonly}
Derived union with sources: (redefinedNode)

redefinitionContext : Classifier (0 *); -- source RedefinableElement
clientDependency : Dependency (0 *); -- source NamedElement
name : String (0 1); -- source NamedElement
nameExpression : StringExpression (0 1); -- source NamedElement
namespace : Namespace (0 1); -- source NamedElement
qualifiedName : String (0 1); -- source NamedElement
visibility : VisibilityKind (0 1); -- source NamedElement
ownedComment : Comment (0 *); -- source Element
ownedElement : Element (0 *); -- source Element
owner : Element (0 1); -- source Element

Constraints:

Signature: type_ordering_multiplicity() : Boolean;
Description: The type, ordering, and multiplicity of an argument pin must be the same as the corresponding attribute of the signal.
Expression: true

Signature: number_order() : Boolean;
Description: The number and order of argument pins must be the same as the number and order of attributes in the signal.
Expression: true

Operations:

No additional operations.



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